MATR1X Whitepaper - 2023 Mar
  • Introduction
  • 1. Vision
    • Mission
    • Values
    • Basic Principles
    • MATR1X PLATFORM
  • 2. Worldview
    • Summary
    • Basis of Values
    • Worldview Stories
    • MATR1X FIRE Storyline
    • Hero Squad
    • Selected Maps
    • Major Forces
    • Weapon-pedia
      • Weapon Type
        • Pistol
        • Rifle
        • Submachine Gun
        • Light Machine Gun
        • Sniper Rifle
        • Shotgun
        • Melee Weapons
        • Tactical Projectile
  • 3. Game
    • First Game: MATR1X FIRE
      • Game Modes
      • Economy System
      • Avatar System
      • Case System
      • Anti-cheating System
      • In-Game Tournament
      • Social System
    • Second Game: MATR1X WAR
    • Third Game: MATR1X EVOLUTION
  • 4. NFT
    • Avatar
    • Weapon
    • Platform NFT
    • Profile Picture
    • Other NFTs
  • 5. Esports
  • 6. Tokenomics
    • Token Model
      • MAX
      • FIRE
      • Vault Allocation and Governance
      • NFT Marketplace
      • Decentralized Wallet
      • DEX
  • 7. Creator Economy
    • Editors
    • Culture Co-creation
  • 8. Community & DAO
    • Community
    • DAO
      • Rights of Matr1x DAO
      • Creator Community
      • Curator Community
      • Affiliate Community
      • Scout Community
      • Other X-to-Earn Communities
      • Club
  • 9. Technology
    • Public Chain
    • Decentralized ID
    • Game Engine
    • Security
  • 10. Roadmap
    • Seed Phrase
    • Content Release
    • MATR1X FIRE Pre-registration Starts
    • NFT Release and Game Test
    • MATR1X FIRE Official Launch
    • MATR1X FIRE Update
    • Future Plan
  • 11. Team
  • 12. Investors
  • 13. Disclaimer
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  • Resource Editor
  • Level Editor
  • Modularity
  • Gameplay Customization
  1. 7. Creator Economy

Editors

Resource Editor

Players can upload their own 3D models (weapons, avatars, etc.) through the Resource Editor. These models may be included in the game based on community ratings and feedback. These contributors will not only be recognized and admired by all of us but also receive a share of the sales of their items.

Level Editor

In the future, we will open a community-specific level editor, as well as in-game assets for creators. Players can easily find, download, and play community-created Matr1x FIRE maps. Highly community-rated Maps may also be included in the game.

Modularity

To give level designers and artists higher flexibility, reusability, and efficiency, a wide range of modular assets will be built. These map assets are built to be as customizable as possible and offer the following options: multiple colors, surface textures (skin materials) and sizes, which can all be fully interconnected. The idea is that we only need to build a reusable prop set that can apply to an unlimited number of scenarios.

Gameplay Customization

We will open customized features in the Map Editor. Map creators can either refer to the core of classic gameplay or use it as a draft for new ideas. Players can create their dream MATR1X FIRE by Gameplay construction, designing winning algorithms, adjusting combat styles, and tweaking game parameters!

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