MATR1X Whitepaper
  • 1. MATR1X Entertainment Platform Overview
  • 2. MATR1X Core Business
    • Game
      • MATR1X Studio
        • MATR1X FIRE
          • Game Modes
          • Economy & Asset
            • Weapon Skins
              • Souvenir Skins
              • Weapon Synthesis
            • Character
              • Genesis Character NFT
              • Play-to-Own Mechanism
            • Case
          • FIRE Token
        • MATR1X BATTLE
      • Game Investment
        • CASTILE
        • EVERMOON
      • Game Distribution
        • MATR1X Launchpool
    • IP & Entertainment
      • NFT
        • Platform NFT
        • Profile Picture
        • Character
        • Case
        • Weapon Skin
      • Worldview IP Story
        • MATR1X Universe
        • Worldview Stories
          • Cyber Earth
            • Hero Squad
            • Selected Maps
            • Major Forces
            • Weapon-pedia
              • Weapon Type
                • Pistol
                • Rifle
                • Submachine Gun
                • Light Machine Gun
                • Sniper Rifle
                • Shotgun
                • Melee Weapons
                • Tactical Projectile
        • IP Development
          • Worldview Novel
          • Franchising Consumer Products
          • Music
      • Creator Economy
        • MATR1X KUKU
        • Game Asset Editors
        • Creator DAO
          • Creator Community
    • AI
      • AIGC
      • AI Agent
    • Esports
      • Professional League
      • Watch To Earn
      • Esports & Entertainment Hub
        • GEDA Esports
      • Merchandise
    • Blockchain Infrastructure
      • Website Blockchain Portal
        • Asset Account
        • Asset Staking
        • Asset Creation
      • Blockchain Middle Platform
      • NFT Marketplace
      • Decentralized ID
      • Chain
        • DEX
  • 3. MAX Tokenomics
  • 4. Community & DAO
    • Community
      • Web3 Community
      • Web2 Community
      • SNS Community
    • DAO
      • MAX Allocation to Community
      • Rights of MATR1X DAO
      • X To Earn Community
        • Creator DAO
        • Scout Community
        • Other X-to-Earn Communities
  • 5. Technology
    • Public Chain
    • Game Engine
    • Security
  • 6. Roadmap
  • 7. Team
  • 8. Investors
  • 9. Disclaimer
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On this page
  • Resource Editor
  • Level Editor
  • Modularity
  • Gameplay Customization
  1. 2. MATR1X Core Business
  2. IP & Entertainment
  3. Creator Economy

Game Asset Editors

PreviousMATR1X KUKUNextCreator DAO

Last updated 10 months ago

Resource Editor

Players can upload their own 3D models (weapons, avatars, etc.) through the Resource Editor. These models may be included in the game based on community ratings and feedback. These contributors will not only be recognized and admired by all of us but also receive a share of the sales of their items.

Level Editor

In the future, we will open a community-specific level editor, as well as in-game assets for creators. Players can easily find, download, and play community-created Matr1x FIRE maps. Highly community-rated Maps may also be included in the game.

Modularity

To give level designers and artists higher flexibility, reusability, and efficiency, a wide range of modular assets will be built. These map assets are built to be as customizable as possible and offer the following options: multiple colors, surface textures (skin materials) and sizes, which can all be fully interconnected. The idea is that we only need to build a reusable prop set that can apply to an unlimited number of scenarios.

Gameplay Customization

We will open customized features in the Map Editor. Map creators can either refer to the core of classic gameplay or use it as a draft for new ideas. Players can create their dream MATR1X FIRE by Gameplay construction, designing winning algorithms, adjusting combat styles, and tweaking game parameters!

In the near future, we will use more AIGC technology to support Game Asset Editors. Please read:

AIGC | MATR1X Whitepaper
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