MATR1X Whitepaper
  • 1. MATR1X Entertainment Platform Overview
  • 2. MATR1X Core Business
    • Game
      • MATR1X Studio
        • MATR1X FIRE
          • Game Modes
          • Economy & Asset
            • Weapon Skins
              • Souvenir Skins
              • Weapon Synthesis
            • Character
              • Genesis Character NFT
              • Play-to-Own Mechanism
            • Case
          • FIRE Token
        • MATR1X BATTLE
      • Game Investment
        • CASTILE
        • EVERMOON
      • Game Distribution
        • MATR1X Launchpool
    • IP & Entertainment
      • NFT
        • Platform NFT
        • Profile Picture
        • Character
        • Case
        • Weapon Skin
      • Worldview IP Story
        • MATR1X Universe
        • Worldview Stories
          • Cyber Earth
            • Hero Squad
            • Selected Maps
            • Major Forces
            • Weapon-pedia
              • Weapon Type
                • Pistol
                • Rifle
                • Submachine Gun
                • Light Machine Gun
                • Sniper Rifle
                • Shotgun
                • Melee Weapons
                • Tactical Projectile
        • IP Development
          • Worldview Novel
          • Franchising Consumer Products
          • Music
      • Creator Economy
        • MATR1X KUKU
        • Game Asset Editors
        • Creator DAO
          • Creator Community
    • AI
      • AIGC
      • AI Agent
    • Esports
      • Professional League
      • Watch To Earn
      • Esports & Entertainment Hub
        • GEDA Esports
      • Merchandise
    • Blockchain Infrastructure
      • Website Blockchain Portal
        • Asset Account
        • Asset Staking
        • Asset Creation
      • Blockchain Middle Platform
      • NFT Marketplace
      • Decentralized ID
      • Chain
        • DEX
  • 3. MAX Tokenomics
  • 4. Community & DAO
    • Community
      • Web3 Community
      • Web2 Community
      • SNS Community
    • DAO
      • MAX Allocation to Community
      • Rights of MATR1X DAO
      • X To Earn Community
        • Creator DAO
        • Scout Community
        • Other X-to-Earn Communities
  • 5. Technology
    • Public Chain
    • Game Engine
    • Security
  • 6. Roadmap
  • 7. Team
  • 8. Investors
  • 9. Disclaimer
Powered by GitBook
On this page
  • AI Player
  • AI Anti-cheating System
  1. 2. MATR1X Core Business
  2. AI

AI Agent

PreviousAIGCNextEsports

Last updated 10 months ago

AI Player

We designed rich AI behavior trees that fit for various scenarios, and arranged distinctive AI behaviors for different types of players. AI players are able to simulate all the behaviors of actual players, such as jumping on hidden spots and sneaking up on real players. Therefore, it is hard to even distinguish them from actual players.

When teaming up with actual players, AI players can cooperate with their teammates, receiving information from and interacting with them. AI players have a super diverse tactical system that can make real-time responses according to the battle.

Based on AI players, we provide players with a "Human vs AI player" mode for training and learning, which helps players better understand the game rules.

In the future, users' game data can be stored on the chain, and they can use different LLMs to train their own AI players, or they can rent their own data for other players to train. User's AI players can also participate in related competitions in the future and receive rewards to make money for themselves.

AI Anti-cheating System

We will use AI learn from cheating behavior data, to improve our Anti-cheating Inspector System to detect players who use cheating programs more efficiently.

AI Player
AI Anti-Cheating Monitor